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Sunday, December 17, 2006
Sandbox Play Sucks When He's Drunk

HEY HEARTUN~ I'm a 19 year old college student, studying video game programming. There's this guy (in Second Life) who hangs out with me when we build in the sandbox, I'll call him Jibberjab (not his real name) and he's real cool but when he gets drunk in real life he talks all kind of shit at me, like what he would say to a whore or something. Do I gotta take the jerk with the pal? ~ BUILDER GAL

DEAR BUILDER: Ah, the ole "insufferable drunk" scenario. The kind of behavior that inspired author Robert Louis Stevenson to write the classic 'Dr. Jekyll and Mr. Hyde.' Highlighted in Jibberjab's behavior is the duality of human nature. Jekyll says that "man is not truly one, but truly two," and he envisions the human soul as a battleground for an 'angel' and a 'fiend,' each trying to dominate the other. Stephenson was breathing life into the then new-fangled theory developed by Freud that the human mind was subdivided into contrasting and conflicting parts -- unlike the 'Monadology' theory of Gottfried Wilhelm Leibniz, which had long held sway.

At the end of Dr. Jekyll and Mr Hyde the Hyde personality all but obliterated the good Dr. Jekyll. It is that way with drunks too. Fortunately, in Second Life you can take the good and not the bad. You can mute Jibberjab when he is drunk and abusive, then unmute him later. Just be quick to mute him again when he next hits the sauce.~ HEARTUN BREAKER

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If you have a question for "Get a Life" just email HeartunBreaker@gmail.com. All submissions become the property of HeartunBreaker.com.  We reserve the right to edit submissions for brevity and clarity. No 'real' or 'game' names will be published. No part of this service may be reproduced in any form without the express written permission of Heartun Breaker, except that an individual may download and/ or forward articles via e-mail to a reasonable number of recipients for personal, non-commercial purposes.
 

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posted by Heartun Breaker @ 5:31 PM  
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Disclaimer: All submissions to "Get a Life" become the property of HeartunBreaker.com. We reserve the right to edit submissions for brevity and clarity. No 'real' or 'game' names will be published. No part of this service may be reproduced in any form without the express written permission of Heartun Breaker, except that an individual may download and/ or forward articles via e-mail to a reasonable number of recipients for personal, non-commercial purposes.
 


 

 




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Name: Heartun Breaker
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